Gaming
Console Silicon Heads for Every Screen as Developers Draw Their Lines
The most interesting gaming hardware story this week is a chip that may leave the console entirely. Fresh leaks say AMD may reuse the graphics technology behind Microsoft next generation Xbox for a high end PC chip, while developers spoke openly about the hardware they wish had stayed on the drawing board, and a community project unlocked performance that Intel own software left on the table. The console, the PC and the handheld are converging into one silicon story, and everyone involved has an opinion about who benefits.
The leak first, labeled clearly as unconfirmed. Hardware leaker Gotou_3rd posted November 12 that AMD Siren Halo would replace the previously rumored Medusa Halo APU, which has reportedly been removed from AMD plans. VideoCardz, citing its own sources, linked the chip to Magnus, the custom APU expected to power Xbox Project Helix, saying both would use the same AT2 graphics die based on RDNA 5, with 68 active compute units in the console part. Microsoft has publicly confirmed Project Helix as a next generation Xbox that can run both Xbox and PC games, and chip details stay unofficial. Siren Halo points to a 2028 launch window, with low power cores, LPDDR support and a small secondary graphics unit suggesting a design aimed at PCs, mini PCs and portable devices rather than a living room console. AMD and Microsoft stay silent on Siren Halo, its specifications, or any plan to sell console derived silicon to other companies. Treat every number here as a rumor that may change before any product announcement.
The developers had their say in Seoul. Katsuhiro Harada, the longtime Tekken producer now heading VS Studio, told a developers panel at the Console Game Developers Conference on November 9 that he wishes hardware like the Xbox Series S had stayed unreleased, with a senior Xbox official sitting in the audience. His complaint is precise. Low memory is an issue, and the hardest part is a device so similar to Series X while carrying awkwardly lower performance. Studios cannot treat the Series S the way they treat a genuinely separate device, and after launch, Series S users direct complaints at developers rather than Microsoft. Harada added that in markets like the United States, Series S users outnumber Series X users, a claim he made on stage, with sales figures left out of the talk. He also joked that he worries Microsoft will feel reassured and release a successor like Helix S for the next generation Xbox. CD Projekt Red associate game director Pawel Sasko answered with the counterargument on the same stage. Optimizing for lower spec platforms forces clean code, and the optimization breakthroughs from preparing Cyberpunk 2077 for Nintendo Switch 2 flowed back into every other platform with the version 2.5 update. The pain produces something valuable, and the argument now runs in public and on the record.
The community did what the vendors had left undone. ETA Prime got Intel XeSS running on the chip dedicated XMX engines, with frame generation, inside SteamOS on an MSI Claw 8 EX. Intel Arc handhelds on Linux and SteamOS had been stuck running XeSS in a DP4a fallback mode on standard GPU cores, with XeSS Frame Gen left out entirely. The fix is two community projects, a patched driver from a XeSS on Linux GitHub repository and ClawDeck, a Decky plugin for SteamOS. The headline result is Cyberpunk 2077. ETA Prime chapters list 48 frames per second in DP4a mode, 56 frames per second with XeSS on the XMX engines, and 113 frames per second with frame generation switched on. The test machine ran at 30 watts, and the figures come from one handheld and one driver build. Treat them as a strong signal, and the method stays unofficial, a community workaround built by players rather than Intel or Valve.
The games themselves gave the week its punctuation. Xbox confirmed Wolfenstein 3 is in production at MachineGames, announced by Xbox chief executive Asha Sharma at the Seattle finale of Xbox 25th anniversary FanFest tour. The Bethesda announcement page shows actors Brian Bloom and Debra Wilson in motion capture suits, and a script page confirms BJ Blazkowicz returns. It is the first mainline Wolfenstein game since 2017, and Xbox recap lists platform and release window as unannounced, with the only evidence of progress a script page and a capture suit photo. The same announcement run confirmed id Software is working on its next game, with Hugo Martin returning as game director. Dungeons of DUSK offers a smaller scale version of the same engine story. The core game is complete, and the Construct 3 engine creates console porting hurdles, so New Blood Interactive asks the community to vote between an immediate Steam Early Access launch or a later multi platform release.
The hardware map is being redrawn from three directions at once, by leaks, by developers speaking plainly, and by players unlocking performance themselves. The next console generation may share its silicon with PCs and handhelds, the developers building for it want a say in the shape of the machine, and the community keeps proving the hardware in hand can do more than the official software allows. Watch for an AMD roadmap update and watch the community builds. The players have a vote now, and they are using it.
Quick answers
What is this story about?
The most interesting gaming hardware story this week is a chip that may leave the console entirely. Fresh leaks say AMD may reuse the graphics technology behind Microsoft next generation Xbox for a high end PC chip, while developers spoke openly about the hardware they wish had stayed on the drawing board, and a community project unlocked performance that Intel own software left on the table. The console, the PC and the handheld are converging into one silicon story, and everyone involved has an opinion about who benefits.
Why does this story matter?
The hardware map is being redrawn from three directions at once, by leaks, by developers speaking plainly, and by players unlocking performance themselves. The next console generation may share its silicon with PCs and handhelds, the developers building for it want a say in the shape of the machine, and the community keeps proving the hardware in hand can do more than the official software allows. Watch for an AMD roadmap update and watch the community builds. The players have a vote now, and they are using it.
Sources
- PBX Science, AMD Siren Halo Leak
- Hype Magazine, Harada Wishes Xbox Series S Hardware Would Not Be Released
- Xarmo, XeSS Frame Generation on SteamOS
- TechTimes, Xbox Confirms Wolfenstein 3
New to crypto? Read the crypto glossary, browse frequent questions, read our story, or explore the story archive.